The Application of Virtual Reality in Education: A Preliminary Exploration of Immersive Learning
Abstract
This research paper delve into the application of Virtual Reality (VR) in educational perspectives, with the specific focus on the paradigm of immersive learning. This particular research starts with the introduction of the conceptual background and history of VR technology and the role of immersive learning as a revolutionary method of education. It then explains the practical uses of VR in many areas of education such as immersive classroom, medical and vocational training, virtual science laboratories, and special needs education. Subsequently, the paper provides a preliminary exploration of the core theoretical constructs of immersive learning, examining key principles such as presence, embodiment, and constructivist alignment. It also reviews the technological and pedagogical frameworks that support VR-based learning environments. Finally, the paper summarizes the current impact of VR in education, discusses persistent challenges, such as accessibility, cost, and ethical considerations and outlines future trends, including the integration of Artificial Intelligence and the Metaverse. The aim is to guide educators and researchers in further exploring and implementing immersive learning solutions.













